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So - Who am I ?

"Someone who spends too much time on video games" - Thats according to my father :)
And that would be a pretty accurate description really...

First as a player, then as a journalist, critic, researcher and eventually - as a game developer and designer.
I have been deeply invested in digital games ever since I first played Pitfall at a friend's house when I was 6.
 

Education-wise I have graduated as an M.A. in New Media Design, specializing in Game Design from Aalto University in Helsinki.

And What Have I Done 

Transit King, Space Nation-Navigator, Quantum Break, Old Gods Thin Lines, Deconstruction - These are few of the project I have been involved in as a game designer, in designing gameplay, UI/UX or level design/set dressing. 
In my 3D work  I tend to focus on low poly assets, modular kits for environments, or anything else non-character related I might need.

When it comes to Game Design Research my work has mostly been focused on how to improve Player Experience - pacing, game storytelling and player engagement and spatial design.


You can find a more extended list of my skills and experiences on my LinkedIN Profile or in my CV , all found bellow :)

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