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Low-Poly Modeling

NOTE: This section is being kept for nostalgia purposes  :P

My experience in 3D is mostly in making various low polygon assets in 3D Studio Max, ​as well as unwrapping models , basic texturing and preparing various maps. I especially focus on environmental assets - be it unique objects or modular kits.

Here you can find a gallery of sample images from several different productions/projects.

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