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VFX and UI

This page contains videos of scenes created specifically to showcase the use of Unity's UI Canvas, Animator and various post-processing and particle effects to create smooth, consistent and visually rich UI/UX experiences for the players. As a designer I belive that in games good game design is impossible to separate from good UI and UX design. My VFX work focuses mostly on creating cheap and effective particle systems that can be easily multiplied without causing performance issues. Additionally I utilize complex animation tweens and paths to help give the various animation routines. 

Cyberpunk UI

Mobile Optimized VFX

Character Creator UI

MIDI Controlled Rays

Post-Processing Trails

Simple Rain Scene VFX

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