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Sample Design Documents

 

 


 Thin Lines is an isometric squad-based action game with heavy  emphasis on exploration and NPC interaction. 

The game is set in a "alternative history" baroque Europe, and at is heavily inspired by games like Commandos and Desperado.
However it adds and additional layer of sandbox freedom and "social" (i.e. non-violent) solutions for the players to use.

We have also streamlined controls and UI to make the tactical action formula to suitable touch devices.

Saddly after 17 months of development the project had to be put on hold due to lack of funding.

 

 

Responsibilities:

- Gameplay and Interaction Design
- Level Design Lead (Blocking out, Scripting)
- Enviromental 3D (Modeling, Set dressing)

-Team Management

 

Tools Used:

Unity 4.3; Autodesk 3DSMax 2012; Playmaker; Adobe Photoshop, InDesign CS 5; Microsoft Excel 2010; Google Sketchup; Asana 

Overview

Thin Lines

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